{"id":84664,"date":"2026-06-04T14:18:31","date_gmt":"2026-06-04T12:18:31","guid":{"rendered":""},"modified":"2026-06-26T13:27:52","modified_gmt":"2026-06-26T11:27:52","slug":"0198cc6e542a-9d0ed805-cf30-4c61-9c49-0af28b978990","status":"publish","type":"nva_publication","link":"https:\/\/nilu.gnist.dev\/en\/publications\/0198cc6e542a-9d0ed805-cf30-4c61-9c49-0af28b978990\/","title":{"rendered":"Multisensory Representation of Air Pollution in Virtual Reality: Lessons from Visual Representation"},"content":{"rendered":"<p class=\"wp-block-paragraph\">The world is facing the problem of anthropogenic climate<br \/>\nchange and air pollution. Despite many years of development, already<br \/>\nestablished methods of influencing behaviour remain ineffective. The<br \/>\neffect of such interventions is very often a declaration of behaviour change<br \/>\nthat is not followed by actual action. Moreover, despite intensive informa-<br \/>\ntion campaigns, many people still do not have adequate knowledge on the<br \/>\nsubject, are not aware of the problem or, worse, deny its existence. Pre-<br \/>\nvious attempts to introduce real change were based on providing infor-<br \/>\nmation, persuasion or visualisation. We propose the use of multi-sensory<br \/>\nvirtual reality to investigate the problem more thoroughly and then design<br \/>\nappropriate solutions. In this paper, we introduce a new immersive virtual<br \/>\nenvironment that combines free exploration with a high level of experi-<br \/>\nmental control, physiological and behavioural measures. It was created on<br \/>\nthe basis of transdisciplinary scientific cooperation, participatory design<br \/>\nand research. We used the unique features of virtual environments to<br \/>\nreverse and expand the idea of pollution pods by Pinsky. Instead of closing<br \/>\nparticipants in small domes filled with chemical substances imitating pol-<br \/>\nlution, we made it possible for them to freely explore an open environment<br \/>\n&#8211; admiring the panorama of a small town from the observation deck located<br \/>\non a nearby hill. Virtual reality technology enables the manipulation of<br \/>\nrepresentations of air pollution, the sensory modalities with which they are<br \/>\ntransmitted (visual, auditory, tactile and smell stimuli) and their intensity.<br \/>\nParticipants\u2019 reactions from the initial tests of the application showed that<br \/>\nit is a promising solution. We present the possibilities of applying the new<br \/>\nsolution in psychological research and its further design and development<br \/>\nopportunities in collaboration with communities and other stakeholders<br \/>\nin the spirit of citizen science.<\/p>\n","protected":false},"template":"","meta":{"_acf_changed":false,"_searchwp_excluded":"","_id":"","_status":"PUBLISHED","_sync_date":"2026-06-26 13:13:11","footnotes":""},"nva_tax_category":[1042],"class_list":["post-84664","nva_publication","type-nva_publication","status-publish","hentry","nva_tax_category-part-of-book-or-report"],"acf":[],"_links":{"self":[{"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/nva_publication\/84664","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/nva_publication"}],"about":[{"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/types\/nva_publication"}],"version-history":[{"count":1,"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/nva_publication\/84664\/revisions"}],"predecessor-version":[{"id":84665,"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/nva_publication\/84664\/revisions\/84665"}],"wp:attachment":[{"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/media?parent=84664"}],"wp:term":[{"taxonomy":"nva_tax_category","embeddable":true,"href":"https:\/\/nilu.gnist.dev\/en\/wp-json\/wp\/v2\/nva_tax_category?post=84664"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}